Tuesday, 20 November 2007

TMNT Meet The Simpsons


I'll speak more about this piece in an updated version of this post, but somebody wanted these images at a wallpaper size to download, so here they are... The picture is from the next issue of TMNT Comic, and it should be fairly obvious what it represents!

Thursday, 18 October 2007

Angel Art - Finished Version

I finally finished this last night, after a fairly epic colouring session. Of course, after all that, you really can't see that much of the background because of, you know, all the characters obscuring it. But it's nice to know that it's there, eh? I like the way everything fits together on the final piece, but I think if I'd thought the composition through more thoroughly, I would have had Spike holding the severed limb in his left hand, to give the whole piece a little more symmetry. As it is, Spike and Gunn share many similarities in pose, which could prove a bit distracting, although it does unify them in purpose.

Here's the background as it looked before I added the characters, and before I colour-corrected it (darkened it and added a blueish tint), and before I added the rain (which ended up being applied in three layers so it could fall behind and in front of the characters). Obviously the shadow under Illyria was added after this stage as well.

Finally, here's a version of the image in wallpaperable format, with added axe and logo. Just the thing for sprucing up the desktop of today... Anyway, I've got no idea what I'm going to do next, but I hope you've enjoyed this little peek into my (clearly overindulgent) working practices.

Tuesday, 16 October 2007

Angel Art Update II

So I still can't quite believe that this is all I really have to show for the best part of two and a half hours work (this and the completed shot of Gunn, below, of course). This is one of the reasons a large percentage of professional artists don't draw backgrounds, folks - and of course they have chain gangs to deal with the ink and colour side of things as well. This is also one of the reasons why Dubious Tales had to take one on the chin - it just takes too damn long to do things the way I want to do them.

What takes so long? Well, for I start, I've been doing colour knock-outs on background lines for probably about a year and a half now, and there's no easy algorithm to take out the 'colour-replacing every black line with a different line of colour' part of the equation... Especially when you bring chain-link fences into the reckoning. Those are a real bugger.

But things are going well, and I've definitely taken a big chunk out of the colouring tonight (although my mouse is on its last legs and squealing for batteries, so I'd better remember to pick up some of those tomorrow). Gunn certainly looks a lot more dimensional than last night - and I'm really happy with the highlights and shadows on his skin. Tomorrow night: turning the odd cell-shaded alleyway above into a properly lit and moodily colour-corrected scene. At this rate, I'll be lucky to get into compositing and laying down the rain, but I'll pretend to be optimistic! If I don't get it finished tomorrow night, it won't get done until the weekend, and we all know what a slightly pointless, self-imposed deadline does for my aggressive desire to get things finished...

Monday, 15 October 2007

Angel Art Update

Perhaps it's the blogging equivalent of 'blowing my wad', but I'm quite fond of these 'work in progress' jobbies in other places, so here's a quick look at what that Angel image is looking like two days later. I spent a large proportion of Sunday simultaneously listening to the DVD commentaries on Angel Season 5 and inking the pencils I showed earlier (a genius concept I wish I'd thought of earlier, given that I'd never watch the commentaries just on their own... and amazingly my laptop doesn't fall over and die when I simultaneously colour and have a DVD running. Unprecedented!).

So, what's new since last time? Obviously all the main figures have been inked (they're all still completely separate entities, by the way - all drawn on separate sheets of A4, scanned and composited later, or when I want to check how I'm doing). On top of that, I've pencilled and inked the background, which is as accurate as I could make it to 'Not Fade Away' without actually going into the episode and doing screengrabs, which I couldn't be arsed to do. I used good ol' Wikipedia and some Buffy/Angel mags from work instead. I'm most happy with the fact that Illyria looks well-integrated with the scene... And in fact, the boys do too. I didn't intend for three of the characters (the ones I drew without legs) to be popping out of the frame, but I like it a lot at this stage, so that'll probably make the final composition. Much more action-y, especially as my photo-referenced stuff probably comes off as a bit stiff.

Other than that, three of the characters are now fully coloured (at least in isolation) - my favourite bits, and the trickiest parts, were Illyria and Spike's hair - shading the brown undertones of Illyria's hair as well as the blue highlights is difficult and time consuming, but they look good when they're done. And I decided to knock back the black outlines in Spike's bleached hair to make it pop more.

Still to come, tomorrow night: I need to colour Gunn (and probably fix some of the shadows around his face - either with colour holds/knock-backs like on Angel's face or with some subtle re-drawing on-screen). I also need to work out what's going on with the background, lay down a unifying tone to bring the colours of the principals together, place some rain over the whole scene, and work out how to present it. Epic poster, anybody?

More tomorrow, then.

Out This Week - DC Universe Presents Batman Superman #2

On sale 18th October, UK. 76 pages, £2.60

The second issue of DC Universe Presents Batman Superman was utterly trouble-free, to the extent that I can barely remember working on it...! I've started charging ahead on the copy for these issues, what with the Christmas schedules coming up and all. I've already pushed up through issue #12 for Justice League, and #7 of DCU is sitting on the server — bar the letter columns, of course, which do actually feature real readers...

Anyway, story-wise, each of the three strands is still finding its feet (plenty of action, just no immediate signs of resolution), which is what you'd expect from a selection of second chapters. Superman/Batman: The Enemies Among Us features Batman with a flamethrower, Lois Lane punching herself in the face, and Superman battling a caveman. The Brave and the Bold counters this insanity with a visit to an incredibly-detailed gambling world, an utterly gratuitous upskirt shot, and Hal Jordan perving on an intergalactic teenager. Yes, he knows it's wrong. Finally, Supergirl kicks off her own series proper (last issue was the reprint of Supergirl #0, which was in turn a reprint of Superman/Batman #19... That's how things go sometimes) with a recap of her nude escape from her homeworld, and then a few pages of going toe-to-toe with the surgically-enhanced proportions of Power Girl from the Justice Society of America.

Truly, something for everybody.

Next issue: Superman goes crazy / gets possessed... again! Batman teams up with my favourite new DC superhero - the Blue Beetle! And Supergirl punches the Teen Titans for 22 pages straight! It's all good.

Out (Last) Week - Justice League Legends #5

On sale 11 October, UK. 76 pages, £2.60

Playing catch-up once more: this latest issue of Justice League Legends barrelled onto the shelves last week (roughly the same time it thudded onto subscribers' doormats, thanks to the postal strike). It marked the most editorial-heavy issue yet, which caused a few little problems, as well as the first issue of JLL from our new printers, which meant that it all looks a heckuva lot nicer than the first four issues. The colours in the Justice League and Green Lantern segments practically pop off the page... which is what you want when you're dealing in four-colour superheroics.

Story-wise, what goes down in this issue? Well, I kick things off with Justice, which peels back a few more layers of the global criminal conspiracy that's been taking out the heroes one by one, we get a bit more of an insight into Black Canary and Green Arrow's sex life than perhaps we might have liked, Wonder Woman feels the brunt of Cheetah's cosmetic surgery, and Superman lets Batman have it with a sickly left hook. It's all fairly epic-feeling, with Alex Ross's typically painted artwork laying a big budget sheen over the whole shebang. Penciller Doug Braithwaite manages to rein in the worst of Ross's excesses, although his heroic titans still suffer from 'portly aging neighbour' syndrome in a number of panels.

Justice League of America on the other hand, begins with a jolly visit from Basil Exposition, as reborn-again-and-again-with-a-different-personality villain Solomon Grundy explains why he's all smart this time around, and wants to squash himself into Red Tornado's android body, so he can live forever. Or something. Needless to say, this all ends in fisticuffs. And first-person narration panels. Endless first-person narration panels.

Green Lantern gets all explode-y, as the villain(s) of the piece are revealed (old Manhunter robot and shiny new Manhunter robot, respectively), and Hal Jordan gets a bit of an ass-whupping. Still in the old 'eleven pages is all you get' format, but this episode does feature Hal crushing a robot with a ring-formed fighter jet, and then swinging an energy sword, so you still get your money's worth.

As for the extra bits this issue, well, we had a nice double-page spread advert from the lovely peeps at HeroClix, and then I got to play around with various editorial elements, including another DPS featuring the winners of the graphic novels competition we launched in #1: we didn't get that many entrants, as you had to write a short paragraph on your favourite member of the League, but we got a nice batch of winners, and I managed to dig up some good pics to illustrate them. It marks a nice change of pace... and also probably the last selection of extra features for a goodly few issues.

I also launched a new competition this issue, and was a bit concerned about the lack of entries, until I checked my email this morning and they started flooding in. I learned my lesson from the first issue, and as such, all the readers have to do is email in their details to be in with a chance of winning. Fingers crossed it's a successful comp!

Lastly, the letters page was crammed with extra post this issue, which I like: we've cut down on the illustrations and upped the actual content. More things to read! Always a fan.

WakeUpMillwallpapers

A colleague of mine saw the pictures I did of the Harry Potter characters (see older posts, below), and wondered whether I'd like to take a shot at doing some wallpapers for his satirical football website, Wake Up Millwall. So, of course, I said yes...

These were actually some of the trickier images I've done in a while, particularly where the references and likenesses were concerned. Luckily Ricky, the creator of the site, was chuffed with them...

Not being either a Millwall supporter or a football follower in general, I was glad Ricky went to the trouble of finding me the appropriate likenesses, although the pictures were pretty low-res and interestingly cropped... so I had to make up whole lower halves of bodies, etc. on some of the players. Which was an interesting challenge!

I'm still exploring the 'hard shadow' art style on these pics... A lot of which was prompted by the resolution of the reference - when I couldn't make out detail around the eyes, etc., I just pushed for more shadow - and I think it works. It transmutes the players into something more iconic than the prosaic newspaper shots I was drawing from.

Of course, one of the side effects of my unfamiliarity with these players (as compared to characters from TV shows I've followed religiously, or people and friends I see on a regular basis) was that the likenesses needed a lot of tweaking in 'post'. I was drawing from the screen to pencil, and then inking without the benefit of checking my reference again, so I ended up moving around a lot of lines before actually going to colour. Still, it all seems to have worked out nicely in the end.

If you'd like to see the full range of wallpapers, as well as check them out in full-screen format, head on over to Wake Up Millwall, where I believe they'll be posted soon.

Saturday, 13 October 2007

Angel Art Preview

Hi all, sorry for the lack of the promised regular updates... I'm sure I'll get back on that next week. Anyway, I've been doing the odd piece of art (some weird football wallpapers to show you in a day or so)... but in honour of finally finishing the whole of Angel, I thought I'd knock up a post 'Not Fade Away' image... Before the comics series comes out in a month and picks up the baton 'for reals'. Click to embiggen.

I haven't inked or coloured this 'un yet (and I've still got to draw the alleyway backdrop), but I've spent a happy afternoon struggling with poses and likeness, and I thought I'd scan the results in to play around with the composition. I'm really happy with the Spike pose (truly frightening photo reference on my part)... and it looks like I'm starting to get the hang of drawing coats. Could still do with a bit of work, but I'm enjoying drawing folds these days.

And shadows, too! There's definitely an evolution going on here, away from the Dubious Tales style. I'll just have to do more drawing, more regularly, and find out what it is.

Tuesday, 2 October 2007

The Kid's Book Project - Cover

Those of you with memories that encompass Dubious Tales in some fashion (and I assume that's at least three out of the five of you who read this blog on anything approaching a regular basis) may recall that I posted there about working on The Kid's Book Project, a rather fantastic webcomic-originated book conjured from the mind of Mike Rouse-Deane, in which a goodly bucketful of the web's brightest lights contribute a page each to a self-contained kids' book. The only catch being that you can only see the page prior to your own, and thus must either continue the story, or work back from it, depending on whether you're in the batch working from the front or the back of the book.

It's an idea of goodly power, and I can't wait to see whether the whole thing hangs together (and, with only ten pages left to go by all accounts, I'm pretty sure Mike is desperate to see how it all turns out as well...). God help the poor bugger who has to stitch the two stories together in the middle.

All of which is a preamble to say that the delightful image at the top of this post is the final front cover, by Liz Greenfield, formerly of Stuff Sucks and general good egg. Props have been accrued by the presence of TMNT costumes, particularly Raphael, which never hurts.

Full details on the project here - and if you like the sound of this thing: for goodness' sake, buy a copy on pre-order! It's all for the cause of the Make A Wish Foundation, and will have a metric ton of novelty value, if nothing else.

Plus, of course, I'm in it...

It's going to be one of the small-press events of the year. No kidding.

Spectacular Spider-Man Designs

Now, call me an optimistic Spider-fan, but I was really quite jazzed to see the new designs for the upcoming Nth iteration of a Spider-Man cartoon. Even if the producers are talking about "going back to the halycon days of the Stan Lee / Steve Ditko" era, when they're clearly treading the same modern ground as the 2001 Ultimate Spider-Man revamp, the designs still look fresh, modern, and not too beholden to anything that came before... even if the colours in this jpeg are a little off-putting - those reds make it look like Spidey's been putting too much bleach in his wash!

Click here to see the original story.

I've always been a fan of animated Spidey, in all of his quasi-modern incarnations: from watching the 90s animated series on weekday mornings during the summer, or Saturdays as part of Live & Kicking, to picking up the recent MTV-hosted CGI relaunch just before the movie. It still saddens me that the 90s show still hasn't gotten a decent DVD release on either side of the Atlantic - perhaps there are rights issues tied up there, but I remember the show being fairly tight when it came to serialised storytelling (even if the animators still had their hands tied by not being able to depict violence).

Sadder still is that the CGI show didn't get a better reception on its release, as it's actually a really strong piece of animated television - especially with Spider-writer extraordinaire Bendis at the helm. Yes, the 3D characters still suffered from the horrendous 'false hands syndrome' (the one that gives all made-for-TV CG characters the equivalent of immobile Action Man fingers, because the animators don't have the time or budget to bring them to life - surely there must be an easy algorithm to make fingers idly move as part of a scene?), but the writing was sharp, the characters suitably conflicted, and the actual designs some of the most attractive and appropriate for the milieu yet seen. Possibly one of my favourite Peter Parkers, as well.

Also, and most impressively from my point of view, was the introduction of Indira Daimonji, or Indy, who managed to move the franchise - and Peter's love triangle - into the 21st century in one fell swoop. Here was a character who wasn't a whitebread blonde, who nonetheless managed to be Peter's equal from the outset, and a viable romantic alternative to MJ, all within a handful of episodes. That her 'exit' from the series was as part of an ignoble cliffhanger doesn't detract from the fact that the makers of the series managed to pull a revamp that managed to genuinely integrate a diverse cast of characters into what Marvel would, I'm sure, argue is an immutable template.

Click here for the Wiki article on Spider-Man: The New Animated Series, or pick it up for a stupidly low £3.99 from Play.com.